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Re: Geometry vs Textures (Alien Isolation Art Question; Use Which?)
Reply by
dzibarik
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Feb 2015
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Technical Talk
is there any way to get rid of diffuse/albedo distortion in parallax?
Re: Monthly Community Noob Challenge February 2015 (27)
Reply by
JonConley
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Feb 2015
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3D Art Showcase & Critiques
Low rendered in max with normals and ao set to ~25 diffuse
3 results
Re: Submarine-Game Room
Reply by
Mistry10
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Oct 2008
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3D Art Showcase & Critiques
update: -Added the Door -Fixed Bump/Diffuse Map on Stairs
Re: The Kriss
Reply by
Jesse Moody
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Sep 2007
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3D Art Showcase & Critiques
I would say that looks pretty solid. Now on to diffuse...
7 results
Re: Strong emitting light within simple ambient occlusion bake ?
Reply by
Mark Dygert
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Oct 2009
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Technical Talk
I think he wants to bake the glow into the diffuse texture?
4 results
Re: 3D seam painting in Photoshop CS4?
Reply by
lymiller
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Feb 2010
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Technical Talk
There's just a 512 x 512 diffuse map with a transparency map.
2 results
Re: WIP second creature
Reply by
Lee3dee
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Jul 2006
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3D Art Showcase & Critiques
amazing! the bump details really give the diffuse the added kick
Re: Sketchbook Aurorathea
Reply by
aurorathea
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Jul 2009
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Digital Sketchbooks
More pictures. These have displacement, diffuse, spec, and normal maps. ^_^
2 results
Re: Wip
Reply by
Renaud Galand
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Jan 2008
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3D Art Showcase & Critiques
great progress Tim ! The diffuse is sooo ID-ish <3
Re: mewmewmew
Reply by
eEnumStatus
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Mar 2021
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Technical Talk
Also this engine is using diffuse/specular/normal, not pbr albedo/roughness/etc.
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