I'm looking for Animator to work on Rougelike Card Game called Godfather War. It's a classic cops robbers mafia verses style. Here is a video of what the beginning demo is looking like This would be for a portfolio shared collaboration project. I have the characters 3 Mafia and 2 cops fully rigged and in unreal already as…
My first animation created in Autodesk Maya, I started working on it in March 2020. The animation is narrative, has over 4 minutes and is inspired by the hard living conditions in Yemen. I will highly appreciate any feedback! https://www.youtube.com/watch?v=SoyFXpVIzUs
Midwest Game development studio is searching for the best and brightest game developers to share there vision of creating a new world of entertainment through the power of technology, imagination and innovation. Creating quality games requires top production values in all aspects of a game, from design, technology and art…
I'm looking to buy/license some 3d models in the style of the ones found at www.basilstudio.com. (i was referred here by the owner, vasili). They will be used in an upcoming game that some friends and I are making. They need to be: Low poly (somewhere in the range of 1500 polys) Textured (512x512 is a good size) Animated…
Hey BEESTONIAN, Thinking about the definition now, something like animation or animated illustrations might suite more. The animation were done and prepared in different applications. Most of the work was done in After Effects (lights, movement), but the flags were done in Maya. Some of the standard plugins of After…
Hey Guys Need Male and Female Low poly characters, typical animal crossing characters. (big head, generic body) - maybe separate hair asset as will need to be changed in future. Each character needs following animations; - walking - performing action (with hands) - happy (jump for joy?) - sad (hang head in shame) Face -…
Good day all, I have a rectangular object (mattress) which is already animated using a Spline IK control. I want to have the effect of the mattress fabric creasing when the mattress bends. can anyone point me in the right direction?.. I will be looking at doing it through either morph objects, the displace modifier or…
Hi, I am trying to Spawn an animated (Skeleton Mesh) animation (Looping or Rigid) from the Actor Factory. Then I want it to move from one point to another (Left to Right). I got it to Spawn from Actor Factory when the level is loaded. How do I make it move or go from A to B (pathnode). Thank you for anyone helping me.
Ahh good I'm glad it helped. Some more quick info about biped and MotionBuilder (separate app) The layers in biped can be handy in helping clean up mocap by giving you a new layer to key over the top of the old. You can also capture a few key poses and some inbetweens using the copy/paste poses (I name them the frame they…
Hey guys! we have a scifi game for mobiles based on unity3d coming up! If you have the following skills contact us via: kontakt@polygonfabrik.de .. otherwise please dont, thanks! - Low poly modeling of characters ( 800-1000 tris ) - Detailed textures hand painted incl. lighting effects ( no shaders used ingame) - Rigging -…