I'm not entirely sure if you're suggesting to attempt to salvage a project by appending the contents of a file that can't be opened? Sometimes it works, but when the RNA structure of the file is broken it'll likely fail and there's pretty much nothing you can do to salvage it other than relying on different backups. I have…
I am glad to show finished work have been started 1 year ago in The Bi-Monthly Environment Art Challenge 91.hehe MONTHLY .... 1 year AGO yeah it's funny =D Thanks Pinkfox for this challenges every 2 month Made it during free time, ohhI posted more shots and short video on my page Artstation. I will appreciate if chek…
Hi everyone, I wanted to share some car wallpapers I created for Wallpaper Engine. I take existing car photos and enhance them by adding effects, objects, and visual tweaks to create more dynamic and visually appealing wallpapers. I used my own tools and equipment, and I added my imagination to that as well. I'm trying to…
Hello i am Noah Muiruri From Kiambu Kenya. I am an experienced Artist with Over 6years of Experience, Mostly working as A freelancer For clients from Belgium,USA,UK. Studios i Have worked With: Metabull Studios.LA I have Also worked with various clients on Freelancer.com(with a five star…
Hey folks. I'm Arrow - been doing art of all kinds for ages, digital and traditional, and freelancing for quite a while with a focus on game art mostly in the indie world. I've been meaning to start a sketchbook thread on here for ages. Social media and Discord channels are no replacement for forums. For personal work…
Glad to represent the conceptual render fight character that I've modeled and rendered in this custom fight project I'm doing in the current works in form set. thanks for viewing.
Hello all. I am currently working on a character and I want it to have pixel textures. I am confused about how to straighten uvs. I am currently trying it with this simple mesh, but whenever I try to straighten it, it looks deformed and you can see the stretching on the checker map. I tried different values of the…
Hello, I am an indie game developer working on a first-person 3D narrative game (mid-poly, atmospheric/stylized — not photorealistic) built in Unity 6 URP. The game spans five distinct environments ranging from warm domestic interiors to cold institutional facilities to overcast outdoor settings. The same room geometry is…
Looking for additional character modelers to work alongside existing designers who can style match the examples. As well as individuals well versed in editing existing models. Currently, we operate in Blender and use the Unity engine. Our motion capture is done via Xsens. Familiarity with Blender required and Unity is…