In my opinion, it’s best to learn multiple apps, as many employers will dictate which software they need all assets to be processed through for integration into their systems. Often in my experience the main app is Maya or Max, since these are generally easier to develop a consistent sustainable pipeline for. Blender is…
You could definitely eliminate every other edgeloop on that ring. The bolts do look rather dense. As far as geo usage goes, it depends on what type of game this would be for and what tier of item this is. If this weapon is very low-tier, you could just paint the bolts in, but if this is a higher tier weapon, you can use…
Hello! I’m excited to share the very early stage of my new Unreal Engine 5 environment art project. This first phase focuses on blocking out the space and exploring the core ideas behind the scene. I’ve gathered thematic reference materials, used AI to generate early concept directions, and I’m actively collecting…
Who are we? Hi there! We are Nyx Studios, a co-operative team of 30+ obsessed artists and tinkerers. We build original worlds and everything it takes to make them real. We’re good enough to be extremely useful and not famous enough to be extremely expensive. Whether yours is a small indie project trying to make every…
Backpack model Backpack created for inktober. At first I attempted some procedural shading. This quickly felt too technical and non-committal, so I decided to jump and just paint the damn texture :D Gate-Scene iteration Did some further iterations on this Unity scene created for a past bi-monthly environment challenge. and…
Welcome to our Dota 2 Monthly Community Competition #14 This is a single item competition and for the month of April and the theme this month is: Fishmen (aquatic heroes) Heroes list: Morphling Naga Siren Slardar Slark Tide Hunter The competition the idea of the competition is to create items in a friendly environment and…
Hey Guys, I just wanted to post this thread here to get some feedback for some items I created. You will be ❤❤appreciated❤❤ if you can give me some suggestions on the concept/texture/chartlet or else! I will refine it according to your opinion. ❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤ Please see the links below.…
I would like to ensure that a cylindrical object retains it's radius / dimensions after subdivision is added. Currently, a cylindrival object with the diameter of 13.2cm will reduce to the following diameter after TS is applied: * Iterations 1 - 12.949cm * Iterations 2 - 12.886cm * Iterations 3 - 12.87cm * Iterations 4 -…
Yes... oh gawd yes has it helped me. One thing to keep in mind is, will writing this script take more time then all the time it will save? In other words if its just to get you out of doing a task once and you'll never use it again, probably suck it up and do it manually unless its super easy to crank out. Before you sit…