I have seen this van in many movies and games and always loved its design. Here is a high-poly subdivision textured model I made. https://youtu.be/PnFMxb-S7V0?si=XL903ZcbGBN87D4F
Hello! Not-quite-Industry-vet here! (have been working game art jobs for around 3 years) I find myself at a crossroads in my career and would like opinions on the matter. Please feel free to give me your honest opinion. Here is my problem: I am nearing the end of a Contract at a great studio. I have my choice between Full…
Is sub-d modeling dead? Depends on what we want to do with it. In AAA production, it has getting less relevant. But so has AAA-production. The growth of the Indie market along with the current state of of web technologies means that human sub-d skills will become more valuable again. Think about this; Virtually all games…
Luigi was an idiot. He could have used his inheritance to do a world of good and instead is facing the death penalty head on. All his actions did was expose many women attracted to criminals who regularly show up to support him like Harley Quinn. Many of these women were once men and I don't know if Luigi swings both ways.…
Mojo Bones Ltd. is a South London based games developer seeking a 3D Animator to work directly with the development team and a AAApublisher, to help create and define the overall visual style of animated characters on our upcoming project. The Animator role will have good fundamentals of traditional animation skills with a…
How long does it take you to make something? Let's get a feel for it in 2015. From start to finish considering the usual errors and reworks too. You can use hours, or days, approximations, etc. Feel free to add more objects that are more relevent to you. 1 day = 8 hours, a week = 5 days. Medium quality = think PS2/PS3…
ENVIRONMENT ARTIST Originality runs in your system. As a senior digital artist, you have the experience and the imagination to model some of the most visually appealing and innovative gaming environments today. Working with our client in the Bay Area, you will be the head of some of the most innovative and talented…
Hello, Besides all the technical details about baking well-covered above by @Fabi_G (as always !), I think you are going down a weird rabbit hole with this model. It certainly looks very clean and detailed, but it also looks a lot like something that has been crafted with a CAD-like mindset of trying to put each and every…
Our client is currently looking for a highly experienced, professional Senior Environment Artist for its development studio. The primary job responsibility is to create highly original game world art. The ideal candidate is able to establish good development practices and assist the lead in evolving our editing tools. The…