Not a bad start, the work is giving me tutorial/art test vibes. Needs some of your own flavor, A lot of the work doesn't meet industry standards in terms of AAA/next gen, but as far as low poly modeling goes, you're getting the hang of it. I'd continue with small props, get mixer or substance and really start making some…
Well after 5 days off from work I am back tomorrow. Did I do anything exciting? 'no' Am I happy to be back. 'no' Am I going to build some more models this month? 'yes' Will they be similar to the ones I built last month? 'probably' Am I going crazy? Answers on a postcard care of the mighty squirrel in the forest.
I recently started to work on Simon Fuchs' workflow. Blockout in Blender, Highpoly in Zbrush. I want to have different perspectives on the WIP. Thanks! :)
Hey, as the title says, Fluorescent doesn't seem to show up in marmoset viewer for me, is there a way to get this working? Thanks in advance! Viewport Viewer