Hey all, been a lurker on the site for some years and thought i'd finally give it a go. Working on some models I intend to eventually bring into UDK. Here's Daiba from the Manga "Berserk" in Mudbox, I'm not sure how I should approach the beard, with alpha planes or modelled or a mix of both? All crits are welcome :) My…
Hi Everyone, I am Demmy. I will be using this thread to post the progress I make on my new 3D project: "The Night the Boogeyman Came To Visit...". It will become a 3D scene made by using 3DS Max and Mudbox. To be able to start modelling, I made a Concept Art, to have a clear vision of what i am planning to make. In this…
I personally can't stand the idea of no more Top Gear. What am I supposed to watch instead, Fifth Gear? Ha! The television industry (heck, the entertainment industry as a whole) would suffer quite a loss if Top Gear is axed. Say what you will about the show, the production quality is bar none one of the best I've ever…
Great to hear the community was able to help! We do hear a lot of bad stories from grads who didn't get the education they needed. We try to get the word out, but as you've found it's still quite a bit of "buyer beware" out there.
it's taken me a number of years to prove it, I was making modular stuff 4 years ago and getting told no but no one is telling me no anymore and all of the environment team work this way now. Sometimes its worth taking the beating. r.
ah q2pmp.... lets face it ppms are gone..people just use them to cheat games now hence "punkbuster/artcrusher". But polycount lives on in other games, like gears of war..i mean where would that be with polycount..? we did at least 5 years Rnd on space marine models for that game.
Thanks, will give blendshapes a shot. The concern is that it may deform in a way in which it loses volume when half way in between normal orientation and "back" orientation for example, and that the geometry will end up away from the inevitable joint chain for the ear, for offsetting animations, either losing the ability…
If you want to go work in the US, then you should look at their official government websites where you will find all the Visa conditions and requirements. "It's my understanding that in order to get a work visa, you need a degree" No. You may need a certain numbers of years of experience (counted as "points") , and years…
The Old - should I do it Question..... I would say just do it - no one can answer your Question really since we arent you nor do we know you or your art. Yes it's hard. Yes you will sacrifice fun time ( probably to an extent where you lose friends/family and even health sometimes ). If it's more then a hobby and a passion…
I'm telling you mop, we need to get some sort of Polycount Music Festival going or something :P (on the forums... I don't think anyone would go to a real festival). Everything is by me, I play guitar and bass, and the drums I created using Beat Craft, but its all original beats, so some stuff may be off a bit... but I'm…