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asic's art dump

asic
polycounter lvl 12
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asic polycounter lvl 12
Hey all, been a lurker on the site for some years and thought i'd finally give it a go. Working on some models I intend to eventually bring into UDK.


Here's Daiba from the Manga "Berserk" in Mudbox, I'm not sure how I should approach the beard, with alpha planes or modelled or a mix of both?

All crits are welcome :)

daiba001.jpg

My source image
souce.jpg

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