Update on the knight chick... Throwing on base colors right now... going to go for a stylized texture reinforced by normals. Sitting at 8k tris on the dot.
Loving the stylized sculpting thus far. Look at either strengthening the ridge of the nose or least shorten the distance between the eyeline, and nose, and perhaps the lips.
I like the idea of a Steampunk style... lot of gizmos and stylized clothes, the invention touch also could bring nice gameplay, characters and assets...