Hello there! This is my first time on this site, so hoping I posted this in the right section. Here at GamePub.com we are looking for a few freelance Flash artists to create preloader animations for 2 of our gaming websites. Each one should be 6-8 seconds long and have the logo for that site for 1 full second in it.…
Saturation adjustment was a good call. Might want to consider tweaking it a bit more making sure it loses some of that saturation as it falls off. Everything else is starting to feel better too, I'm feeling the directionality of the light more. One thing I'm noticing is the warmer lamp light pool sitting right beside the…
Can't believe how long this thread has gone on for. My two cents; It's quite clearly obvious that a keyboard/mouse = quicker, more accurate ability in the FPS genre. But really... who gives a shit? Are you THAT competitive that you NEED to be the best and you need the fastest input method so you can PwN No0bs? So PC's can…
Thanks guys! Yeah- I just threw my textures into it, just to see what it would look like. I've been reading up more on PBR and I wish there was a better tutorial out there than what I've found (though Earthquake's run-through on Marmo's site is pretty rad). @Cay: Yeah, it's totally that. They're supposed to look dingy and…
Hi! I'm not an expert on portfolios (I'm a student myself) but I really like the design of your site. It looks very organized and functional to me. Also it's great that you talk about how long it took you to complete your 3D models, I imagine that's very interesting information for hiring companies. I'd maybe consider…
Just ordered all the goodies for my build. Only thing I'm still having difficulty buying is the bolt carrier group. A friend who's helping me sort out my build messaged me at ~4:30 today, said he'd gotten a notification around 4 that a particular site had them in stock. I went to the site, and it already had them listed as…
hi recursive sweatpants! Like you I was a student and beginner before, my suggestion would be before jumping into creating creatures, demons, animals, and multi-appendaged people. Jump straight into studies. This was how I was taught and the advice I got from people who work in the game industry. Forget about technology…
Rendering! At the end of the day it's all about the pixels on the screen. That's all that matters to the viewer. Bad lighting and shaders/textures can ruin what was a good or even great model. 1: Images in your portfolio should never have aliasing unless it's an in engine shot. 2: lighting, Get your stuff into 3ds max and…
Also, isn't Digipen designed more around doing programming and game design? I never really heard anything about them in terms of art, and based on most of the games I've seen on their site I didn't really see anything that seemed that high of quality artwise either. I personally approve of college, as long as your learning…
It appears that CS3 is a mistake on our part. I'll get the site updated to reflect that. Thanks for pointing it out! Regarding NDO - this is located on our site - I'll see if we can get the documentation updated a bit for newer users. :) PROS/CONS - MULTI-NORMAL & SINGLE-NORMAL MULTI-NORMAL + Paint directly with normal…