The Odd Gentlemen (creators of the new King’s Quest) are looking for a fine lady or gent to join our team in Pasadena on our new project. Our ideal gentleperson is a 3D generalist that is well versed in environment and character modeling lighting and texture mapping. Title: 3D Artist We are looking for a Maya 3D generalist…
Im trying to add a honey-comb like alpha to an are of my mesh in zbrush. I use the dragrect stroke but for it to cover the area i want it to it enlarges the alpha too much. Im looking for a smaller more dense look. How can i add the alpha so that the honeycomb look doesnt expand too much and remains small and dense?
If you are a community member of the Wildfire games' forum, you might already had noticed that a new modding team is being formed, which consist of a few old modding teams. The merge process being almost finished, we discovered that we could use a few additional hands to help us in modding several aspects of game, with the…
Hello, I recently learned about face weighted normals and just wanted to get some clarification on how they are applied in Maya. My current understanding is that Maya versions after 2012 apply face weighted normals by default on everything. So all I would need to do is add bevels and soften the edges. Is this correct or is…
i used to have a forwarding address for my regular email address; are they still working? if not, is there some kind of webmail page i can get at it from?
I want to add extra joints to the arms of my skeleton so I can make a distributed twist. When I use the Insert Joint Tool the arm below that inserted joint moves. I'm not sure what is causing this, in videos I've watched when other people add a joint their skeleton stays in place. Let me know what you think, or what…
Hello there! I am new to the 3D stuff and have only been doing modeling so far using polygons. But as I go on modeling, I get problems. I want to add some special details. But I simply have no idea how to :/ I know about split polygon tool, extract, bevels, booleans and some more. But what if I for example want to add a…
Hi for some reason when i do baking in marmosoft i get this issue on my model, i see on the cage that the piece for it is missing. the weird thing is on substance painter i don't get the issue. what is causing this. I already checked the face orientation multiple times. Been at this for a day trying to figure out these…
Hi this command is not working properly Actually when I run this command it is adding two suffixes to the group like this (polycube_high_high). It should add the only add 1 suffix ( polycube_high). How can I fix it? Command <div><span class="post-color-orange">global proc High() //Final procedure</span></div><span…
Hi everybody. I am working on an environment and I wanted to try to learn this method I saw on a post by Matthew Trevelyan. You can see his post here: https://www.artstation.com/artwork/qQGK6y I understand the basics of a trim sheet. I have used it for basic walls or decals or simple shapes like cylindrical pillars and…