A little fan-art of the awesome minions from Despicable Me :) It was done during a lowpoly exercise at school where the objective was to create a character with 1000 tris, 256*256 textures, no texture filtering and only 1-bit alpha.
Here is my color map! The model is about 780 tris on a 256 x 256 texture. Spec map and normal map coming. Critique welcome! Uploaded with ImageShack.us Uploaded with ImageShack.us Uploaded with ImageShack.us Thank you, Jessica
after replying here people asked me if they could have that script with the spinner that lets me smooth surfaces without the usual hassle in 3dsmax. The picture I posted back then was: http://www.renderhjs.net/bbs/polycount/tips/quarantine_map_smoothing_groups.gif its a common task for me fixing the smoothing groups of…
I would try to grab a 240/256 Gbyte SSD. A friend of mine thought he would be ok with 120 Gbyte, now he regrets his decision because the SSD is full. The Crucial Mx100 with 256 Gbyte costs only $20 more and has more than twice the storage. http://pcpartpicker.com/part/crucial-internal-hard-drive-ct256mx100ssd1 Why did you…
I did this for one of my students as a 256 x 256 diffuse texture exercise and couldn't resist doing some animation for this Chibi Black Canary. Don't forget to press play! model