Good evening. Here, I present my work to you, this character will have turned in our ps2 demo. For the moment I have 2946 triangles, I would have surely 6 or 7 pages for the textures, finally for the moment there is only the head ^^. Concept Render Wire
The only thing about those rumors that I don't like, is this: "- they are considering using the arma 3 engine to release a stand alone version of the mod (which may take place in WW2/1944 invasion)" I really don't want a WW2 game again with zombies :P
i'd say the only influential person working at Valve is a man named Robin Walker. Because, back in 1996, that class based teamy thing was a hell of an influence. He deserves a lot more credit for influence than Gabe Newell, and i'm not even counting TFC or TF2.
It should be possible to use a inverter that ships with cold cathode lights.You know the ridiculous lights you can put inside the computer case http://en.wikipedia.org/wiki/Cold_cathode I drive my old laptop @1986 display with an inverter from a cold cathode light unit!
I played some mutha fuckin' Double Dragon last night...Im still bad ass at that game. Contra 1...im not so hot at anymore.. My old skool fav has to be 1943 or Gradius. Lifeforce for NES was badass too. OHHHH yeah baybee.
I was 19 years old when Duke Nukem 3D came out, and I'll be at least 32 years old when Duke Nukem Forever comes out. Frankly, I remember as much about Duke as I do about the rest of 1996 - not a hell of a lot.
Blueprint you've used is from years 1964-66 which is slightly different than 1967-1969 Mustang. It can be used as a reference but shouldn't be used only. About the headlights, I think they look too small and they should be moved more forward.
For you BF 1942 Desert Combat fans the server is up and running. I personally have a connect problem yet to be resolved. I needs to get it fixed fast. I need to chopper fry ElysiumGX now.....now I tells ya!
It's not an issue of being "hip". It's just sloppy as hell and looks like a geocities-hosted site circa 1996. I've seen websites with this "style" that are much more cohesive and not sloppy. Your art is great, but the site really knocks it all down a peg or two.