I got a lifetime subscription to secondlife back in the day ( I was in the beta for a while) and eventually got bored and stopped playing. Since it was a lifetime subscription my character just sat there and earned his weekly stipend for about 3 years. I read an article about people selling there lindenbucks on the open…
And the winners are: ============================== http://www.mixamo.com/c/user-contests/space-battle-character-contest-winners ==============================
FAB: https://www.fab.com/listings/e9ed24ae-8b5c-4c7c-90ee-86950f8fe874 Description Immerse yourself in the world of the future with the Sci-Fi Modular Interior FC7 pack, a modern resource set designed in a sleek cyberpunk and sci-fi aesthetic. This pack offers high-quality, customizable elements, perfect for creating…
The new generation of texture painting has arrived! Substance Painter 1.0 is out, with a mission: democratizing 3D painting. The most significant features for this 1.0 include: * 4K resolution support, to achieve superb detail in your painting. * The ability to import your own rendering shader to paint in your own style. *…
What Substance workflow + export settings would you use to get the best results in UE5 using the new Substrate materials? Mainly to prevent 'white fringes' problem that was common in the UE metalness workflow around gradual transitions between metal and non-metal materials like dirt and paint? So basically a 'specular' PBR…
Promo art for mobile game, fantasy theme, female elven archer shooting arrows, forest etc. Needed as soon as possible, budget $400-$500. Please contact me with your portfolio here: lukepe3@gmail.com
In terms of stability both film and games are in a reeeeeaaaally scary place right now and competitiveness is through the roof and then some. If you're in a position of stability right now then it might be worth it to think about focusing on where you'd like to land a few years down the road and take this time to build a…
@Deadly Nightshade I don't want to beat a dead horse, but I figured I would add some of my own speed comparisons... for science. I'm using Maya 2018 btw, maybe Pymel is way faster in newer versions. Pymel import time: 1.0759999752 seconds Cmds import time: 0.00200009346008 seconds Importing Cmds is 537.974848015x faster…
Team name: Gnomes^Nth Studios (Not registered or anything, just the name of the website) Project name: Imperiums Brief description: A sci-fi tick-based Browser based game with a simple graphical map in very, very early production. I've been mainly doing back end things like code to generate the map database, game database,…