[ QUOTE ] Subj: IGDA: Quality of Life Issues are Holding Back the Game Industry Date: 11/16/2004 6:31:59 PM Pacific Standard Time From: qol_letter@igda.org (IGDA) To: myemailaddre@mindyourownbusiness.com Open Letter November 16, 2004 Quality of Life Issues are Holding Back the Game Industry Despite the continued success…
Owkey. This beast is now fully ready for the first PLA test print. Have learned so much about how to make assets for PLA 3D printing. Each piece is currently: - Support free (meaning all overhang angles are no more than 45 degree) - All meshes are closed - Enough wiggle room for the piece that need to be glued together…
Just checked Wikipedia for you. 2001, spring, Macworld expo - first public presentation of Doom3 2002 Far Cry announced 2004 march - Far Cry released 2004 august - Doom3 released Doom3 was first, even though it was not Carmack who invented normal mapping, he found it in a Siggraph presentation... But he was the first to…
a what? LAV III Stryker? you mean The reason why there is very little info on them is because they are the worst and probably most dangerous APC / hybrid tank on the planet. Over 11 of them been blown up since 2004 in Iraq, another 5 rendered immobile. Over 30 troops have died since 2004 in Stryker related incidents.…
Hello! Here is my low poly wire. Right now It is just under 24 000 tris. Don't know where else I can optimize. Tracks will have to do with single object and tiling maps (on separate texture sheet). When I tried to model low poly version of each track to keep its shape, it came out to be another 30 000 tris! Even though I…
FAB: https://www.fab.com/listings/e9ed24ae-8b5c-4c7c-90ee-86950f8fe874 Description Immerse yourself in the world of the future with the Sci-Fi Modular Interior FC7 pack, a modern resource set designed in a sleek cyberpunk and sci-fi aesthetic. This pack offers high-quality, customizable elements, perfect for creating…
I thought it was alright, agree with all of your points above. It was better than last years. I bet it was hard scheduling all the games shown in just a few hours. I feel like these shows need something more, not sure what. Maybe behind-the-scenes into how games are developed, or developer interviews. It definitely has to…
Yeah, that damascus steel pattern is something I'd like to know more about. Another thing that came to mind is how to do this thermal metal discoloration you usually see on some weapon barrels. Might be a trivial thing to do, as I didn't try it myself yet, but maybe you guys know some smart and easy way to do it.…
So I am back from vacation and found some more time to continue working on this. Added the hair and it will be just one strand of hair that I sculpted and painted in zbrush and unwrapped and baked already in max and I duplicated it and moved around. I will also be adding some alpha planes wrapped around every strand in…
Modo's codebase might actually be workable since it is a "young" application compared to the usual dinosaurs. As I remember it was a 2004-era restart of Lightwave modeler with some of the original developers and supposedly with lessons learned taken into account. Question is if there'd even be anybody really interested in…