The main drawback of asset packs and material libraries is that they cover too small square area like 2x2 m and designed for tiny texel size. Those materials are just flat snapshots, no way to change details distribution or re-composite easily . Also you lose a way to do any conscious art selection what key things to show…
Hey everyone! Here's my interpretation of the Beast in one of my favorite universes - Warhammer 40k. Using a lot of reference of the many different Dreadnought designs and elements, I'm planning on piecing together a unique Dreadnought. The way this particular Dreadnought has come to be, is when a Librarian is critically…
I was very disappointed in how they handled the protagonist in this film. The character herself wasn't particularly objectionable, I just didn't like the role she played in the plot, or they way in which they resolved her part. It just struck me that the way they approached this lacked a lot of the daring that was evident…
Colonize Mars is building a simulation of a mars colony that will be a collectible trading card set as well as a lightweight interactive colony map on our website. We need someone to help us build the assets to construct the colony map by using our trading card artwork as reference. We have split this up into 4 distinct…
Looks great so far! I have read the series several times. To add to what MMatice said, I would only suggest that he would likely be much more scarred. As you may recall from the books, he had a pretty spartan upbringing. He was constantly beaten in a variety of ways. His nose has probably been broken more than once. Some…
Cheers guys, i'll have a look at the chunky tyres and the ram bars, as I said I plan on re-doing the tyre treads anyway but maybe i'll look into this Photoshop option @Xoliul The cars definately not too wide, at least according to the reference pics I used, so it's probably just the perspective? I'll have a look at the…