I did the self-study thing for a couple of years before going to school. I can't say that school was anywhere near worth the time or money. I suggest going through some of the more organized tutorial sites, like Digital Tutors. Most "tutorials" out in the wild or even on some of these sites are disorganized and start way…
I think the single largest issue I've had with Modo is community support. It's fairly easy for a dumb issue to crop up, like accidentally pressing some hotkey and breaking the viewport (I recently managed to accidentally activate Falloff, preventing me from being able to transform anything, and it took a few hours to…
[ QUOTE ] Vig: but... it's.... using... FRAMES!!! [/ QUOTE ] Frames, shames... It landed me a job without having to learn a whole bunch of crap I never had any interest in learning. Sometimes you just gotta keep it simple. At the end of the portfolio review they are looking at your art not your site code. If your up for…
Hey Eric, You've got some pretty cool work on your site. In a matter of website functionality, I have a couple suggestions to make it easier for veiwers: 1. When you click on a thumbnail on the main page, the pictures that show up should not be so small. They're practically bigger thumbnails. You can eliminate 1 more tier…
Awesome work...aside from the afterthought face. As far as the inspiration...I always liked Adrian Smith's older graphite version more than the newer color one. Smiths anatomy and techyness isn't as developed, but it feels more like Horus and the Emporer are about to light into eachother. The new color one just looks way…
The thing about Twitter that most people don't understand is that the reason it's a big deal is precisely because it's not a big deal. Setting up a blog, posting articles, managing facebook pages, moderating forums, promoting sites... these are all intensive processes. Facebook is actually pretty freaking complicated…
The box guy reminds me of Faust from GGXX, but damn that idle anim is on par with SF3:3S quality wise. Are you coding the engine yourself or using Mugen? I'd LOVE to playtest for you as fighting games are my fave genre. Anyway, I know you want to do a sprite based game, but have you seen Chaos Breakers by Taito? It's using…
~ Dude, I really recommend just having the 'no thumbs' page as your front page, and putting the showreel at the bottom. Simplify. Wouldn't hurt to show to show wires next to your models in case a HR just doesnt have the patience to check out the show reel. I heard somewhere that a HR spends about 8seconds on a site, before…
Final Release! Final release now uploaded. This time there is an installer with the redistributable packages that is needed to start the game. The memory leaks and some other smaller issues have been sorted out. Because of a new project starting now we probably won't have time to fix everything we wanted. Enjoy! Link to…
First thing I notced was... 1.gray background, green text (I think you can do more with color on your page to make it more interesting and pop a little better. More values, more hues. I'm not talking about making your site look like a rainbow, but I'm thinking you can do more with more greys and more greens. Think about…