Thanks for the fast replies! You're always reliable Vig! ;) Poor DS! :D I already made some similar tests in the past, but what I tried to achieve wasn't edge smoothing (Alpha Test is enough for simple borders). I wanted to create a series of alligned white-yellow translucent planes and put them at the end of a dark…
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Thank you all for comments <3 @Wendy de Boer Really good point. I'm not really using polygroup yet, but it seems to be a good way to quickly isolate some part, i will try that for sure. Thoses first sculpt was me trying to get into zbrush... now i'm starting to got it ! @Markmars Good point too. I will pay more attention…
Bastion kid is 3d baked down to sprites Sprite sheet here http://www.spriters-resource.com/fullview/50417/ Live2D demo show it's only been used on the face, and work to a certain angle. Looks like it works with a mesh morpher like puppet warp, so i'm not sure it would work with pixel art. See what this guy is doing with a…
I would suggest that at the early stage of the concept don't use the penpresure for transparency of your color. I prefer to use it for the brush-size and thats it. Otherwise it is likely that your images get a blurry und unsaturated look. At the beginning just start with no transparency at all. If need to switch and have a…
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I mainly followed this tutorial: https://www.youtube.com/watch?v=alhpH6ECFvQ For the navier stokes formula and explanation: https://books.google.nl/books?hl=nl&lr=&id=BZnvCAAAQBAJ&oi=fnd&pg=PR5&dq=computational+fluid+dynamics&ots=HdzjIoVKw5&sig=oq1QN43Aac8rXvdlt9GAgf8kcXo#v=onepage&q&f=false there are also a playlist…