Hi! I have this scene I'm working on in Unreal Engine, and for some reason, the water material in the scene is not taking any static light. Base color is black, when it should be white, and there doesn't appear to be any reflections at all either. The scene is surrounded by a black mesh that blocks any skylight coming in.…
Yeah, probably. I never used Xtrans so it's why my curiosity . Gemini suggests against X-tras . Chat GPT for it . They couldn't agree on this thing . ha-ha. As of Foveon matrix it provides huge advantage for sure . My sigma quatro dp2 camera produces sharpest and most detailed mesh in Reality Capture . But does 2 minutes…
First post, a bit nervous. Been working on a helmet/mask thing for a few days. The concept is made by Nivanh Chanthara http://cghub.com/images/view/650725/ Comments and crits are very welcome. I didn't include the gloss map, since it's pretty dull.
Anybody seen anything about this before? As an artist this infuriates me. If this passes supposedly we all would lose all the rights to all of our work unless we pay and register it....WTF? [ame] http://www.youtube.com/watch?v=CqBZd0cP5Yc[/ame]
This is also my artstation page link: https://www.artstation.com/angelogazzia Website Link: www.angelogazzia.com open for freelance , contract, or full-time work.
I'm looking for somebody to discuss work with in regards to making low poly 3D models. Discord: Brody#0552 contact me to discuss projects and my skillset!