Woot! The vehicle can be downloaded here: http://www.crymod.com/filebase.php?fileid=4064&lim=0 I'll upload the diffuse texture psd after I organize it a little too.
Hey there, I'm looking for a few crits to a selfportrait I painted today. I used photo reference, with a few traced lines to get the rough shapes right without too much trouble. Here you go: PS8 & Wacom, about 2hrs
http://ps3.ign.com/articles/117/1178844p2.html I think this part from the second page sums it up... and definitely applies to the gaming industry in general. It's probably the main thing that needs addressed.
Yes, I did. But it didn't work. Just recieving the same error message. When I run PSD 2017 I do not recieve this error. But Quixel still does not work.
You linked me to the default Drive directory - I'll need a link to the specific video you're hosting. :) DDO will only name PSDs based on the name of the meshes contained in the exported model.
Well basically all the studios in the world started small... so. Also you have to remember that many of todays small indies are bigger than the AAA-studios from ps2-generation :)
If you want to work on a basic cube in NDO, all you'll need to do is use a naming structure that 3DO is looking for. Try BaseMaterial [Normal].psd and see if that works for you. :smile:
Cody will be streaming more Space Whale again tomorrow @4PM PST. http://www.twitch.tv/blubberbusters We have some awesome work on the way as well, I'm pretty hyped! :D