I use it for small environments and it works very well. It does get a bit much though when you start getting a lot of assets in the scene. Having 5-6 though isn't much of a problem
Maybe they moved the settings around for different versions of Photoshop. Sounds like you found it, but what version are you using. Just curious. I use version 6 and just haven't seen a reason to upgrade.
heh, i know, too phallic? Not really going for realistic, gonna try a cartoony look. think warhammer scenery http://img.auctiva.com/imgdata/3/6/1/9/1/0/webimg/149688430_tp.jpg
Why is your backpack full? Craft all that shit! I've seriously never had my backpack over halfway full because I only use about 6 of the items and craft everything else.
I think the best texture painting exercise is the good old create, it allows for some creativity and its not as daunting as a whole character. And the best thing, how can they rip off a 6 sided box? xD
It doesn't really matter, you're going to retopologise at some point anyway. Here they show the density of the cinematic models they made for the Overwatch shorts @5:00 and 6:30 https://www.youtube.com/watch?v=eGHU8DI6fo4
not so sure about that :P i expect spain, chile and switzerland to end up with 6 points each, and goal difference will decide who advances. and spain hasn't won against chile yet :P
Silo, is by far a great modeling program, it also will give you a taste of sculpting. After working with 3dsmax for about 6 years and Maya on and off for the last year I really prefer Silo's simple approach.
Ha! You have the 06 to my 05: Mine was dusty on that day. The 06's are much larger on the inside... if it wasn't for the 6% interest I'd have gotten one of those. But you can't beat 0%!
i sleep 6-7 hours every night. Its great I really need to to keep my chiseled body and stunning features at peak condition. I see it as my gift to the female community