It looks like you have 5 or 6 texture maps? Why? this could be done very easily with only one map at 1024 or 2048 resolution. Like Serei and David Wilkins said the model seems pretty blocky for something using 8k tris, it needs some optimization for sure. There are lots of places you continue cuts through the geometry when…
You should be able to find a good gtx 970 for under 300. I got the MSI version for 270. I'd also maybe spend a bit more and get the i7 4790K, like m4dcow said. That ram is £124 on amazon as well. Corsair cases are great, don't know about the other one. Here's a few case suggestions:…
@Jar3d - Thanks dude. I appreciate the feedback. @joshmtyler - I did a very basic blank in 3ds Max, mostly just simple shapes like cylinders, then brought into zbrush and Dynameshed all the wood stuff. Pulled roots out with snake hook brush and just kept dynameshing them as I went to keep geo in them. Mushrooms were just…
The baking took so long because i think it was using micropoly displacement, which ended in those 300k polygons to be baked, that said, it wasnt very long for a 300k model The Difference of baking vs. running the image through the PS filter is that the PS filter doesn't support gradients, it merely does bevels around any…
Ok, I bit the bullet and bought a tablet pc. I have a 6x8 intuos 2 platinum at home, with dual sgi 1600sw lcd monitors, and a 9x12 intuos 2 at work with plain jane 21" crt. I prefer my tablet pc over both setups. I got the NEC Versa Litepad. It is 2.2 lbs, and .6" thick. Thats roughly the size of a 70 page spiral bound…
Yep, now it's my turn to ask about a few things Zbrush/3dsmax related... I'm currently working on an animated character for university, it doesn't have to be anything spectacular, but I figured I'd do a displacement map in Zbrush for the mesh so I can rig/animate the lowpoly (source mesh) and just use the displacement map…
Project introduction: This thread will be a place for documenting the progress of one of many cubes I'll be making in the coming year. Critique is wanted. If you see something that should not be there, or maybe something that you believe should be there but is not, please say so - even if I've written about it in the short…
Hi everyone, I would like to start a tread concerning every ressource available on drawing and digital painting. So if you guy's are interested in learning more from each other just post some link and share. I suggest that we could divide each site under sub-category like these one's : -Book's -DVD's -Drawing/sketching…
Hi All, I am using 3Ds Max version 9. I have 2 looping .bip files that I am using to create a new seamless loop with Character Studio's Motion Mixer. I would like to make the transition seamless between the two? I have lots of these to do so I am trying to get a good work flow down. The issue is that the last animation…
Hi, I am currently doing a Cel shader project. I am made Boh's Room from Spirited Away. I'm a little ahead and I could do with some tasty critique. I have gone through a bunch of documentation and played around with a few alternative builds, Thura Oo and Ide have been quite helpful in their documentation so far. I'm a…