Hello all, i'm a first year game art student from Australia and a long time lurker, first time poster. For one of my projects i am doing a low poly ADF (Australian Defence force) soldier. I am modeling, Uving and texturing the guy and will eventually rig it. (Not a project requirment but i would like to anyway). With specs…
hey i like this. one of the first environments i created contained only meshes/textures from an unreal pack. i think it is a good way to just play with layout design quickly and try out nice compositions. Without having to worry about making every stone and leaf you are free to just explore. as far as a crit goes. the…
It was worth my 20 bucks. Sure, there is cheaper entertainment out there, and if that's for you, then go do it. Not much sense complaining about it. The way I see it it's, 20 bucks for a DVD, or 20 bucks for a game. The latter is dynamic and each time through can be a bit different. There's also all the commentary stuff.…
Imagine this character is part of the most AAA anticipated, name-dropped, project you can imagine. Then you see it. What is "wrong with this picture" Please critique my work, I will use your feedback (maybe venting & ranting) to improve. I will reply and validate every piece of feedback with acknowledgment and/or further…
Welcome one and all to the 98th edition of the Bi-Monthly Environment Art Challenge for the months of September and October! This challenge is a way for real-time 3D artists to test their skills and create a piece of work based on concepts provided. It's open to those of all skill levels and we do our best to provide…
If youre looking for work that will challenge and inspire you, a job that will offer tremendous personal and professional growth, then Digital Arrow is the right place for you. We are always seeking experienced and talented individuals to expand our ranks. You will work with talented, passion driven, creative people, and…
I realise this is primarily a games art development forum, but I am in need of a tutorial that gives some decent results for texturing shiny paint on a high poly car in 3D Max 6. Anyone know where I might find one?
Hi guys and gals! I put together a short summary of video game industry layoffs so far in the year 2013, which countries and cities were most affected, etc. Here's the link: http://www.jonjones.com/2013/08/15/game-layoffs-2013-so-far-by-the-numbers/ And here's the data from the link: I created and maintain an extremely…