Hello. I am a young artist, illustrator and CD. I’ll do portraits and illustrations. My prices are that low in hope that I can get some work. I’m in a desperate situation. In 2 months I will be homeless, because my parents don’t support me, and after summer break I have to go back to the city where I got my University. I…
This is my first post on this website, so please forgive me if I made any mishaps in posting this. Hey guys! This is my first time doing some digital painting in quite a while, as well as my first piece in the process of creating a concept art portfolio. Before I get too far along on this guy, I'd love to get some feedback…
I have looked everywhere but I cant seem to find a document that explains this process. So I have come to the place that seems to have the best collection of knowledgeable artists. I am starting to get to part of my game where we need 3d models. My question is in regards to how this is done. I have the desire to make…
Looking for artist who can make around 200 UI Icons for our MMORPG tank-game. Reference for game style you can look at these links: https://drive.google.com/file/d/0Bw0vliArLLIbb2tFNFd1ZXhOSFU/view?usp=sharing https://drive.google.com/file/d/0Bw0vliArLLIbemFnbDdyQWQ0b28/view?usp=sharing…
Our studio is seeking to add an additional game physics developer strong in Unity. Unreal is a big plus, but Unity is a MUST for this position. Experience in VR a Plus but you will need to show working examples You will need to show 3 unique mobile, pc or vr project examples for review. Work is freelance based and steady,…
today I was reworking a jacket I made 2 years ago in MD5. this is the original file... I noticed some of the interal lines appear to be marked in green, not red, Im not sure what this means, is this a legacy thing because Im now using MD7 or does it mean something else? they are green but they show up in the 3d view. the…
Hey so I was following the tuts on Allegorithmics website and I have set up the material but its only the Albedo that is displaying in the 3D view :/ I have set the material to physically based and right clicked each node to display in 3D view but they dont show up :/ It only seems to happen on my custom meshes though. I…
Here's a pretty big update! I've been working away in Zbrush and MD, and am just about done with sculpting on this one. I've made plenty of changes with the design. The further I kept working with what I had the more I realized it wasn't working, and went back to the drawing board on quite a few pieces of her. Head is…
Hello Everyone. I'm kinda newbie to SD and I've been trying to figure out how to create this fabric pattern (sorry for the blurry images), but unfortunately I couldn't really get any decent results. I don't wanna use the pre-made fabric patterns in SP and this particular pattern is quite attractive for me, so I've decided…
Are you exporting OpenGL or DirectX normals from Designer? Maya's viewport supports OpenGL by default, better known as Y+ Swizzle in xNormal and "Right-handed" tangents inside Maya. In Maya you can go to your mesh's shape properties under the Tangent Space dropdown and change it to "Left Handed" which inverts the green…