Hey so I was following the tuts on Allegorithmics website and I have set up the material but its only the Albedo that is displaying in the 3D view
I have set the material to physically based and right clicked each node to display in 3D view but they dont show up
It only seems to happen on my custom meshes though. I can see the other texture on primitive models
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to check that simply click the "Materials" button
then pick your material, and check the channels section - make sure all of them are checked
It'll send the output images to the shader samplers according to the outputs usage property.
I also right clicked in the graph and nothing happened there either. Its so weird, I swear I didn't do anything different
Are your outputs marked with the correct usage?
If you're using Maya, make sure to place the object in the center of the world and to freeze all transformations.
MeintevdS - Ooooh this could be it you know! I am using Max but I didn't export from 0,0,0 I know that much. Will test it when I get back! Thanks a lot!
Thanks a lot MeintevdS!
Any chance you could send me the original .sbs and model where the problem occurred ?