Email: farisi.david@gmail.com Portfolio: https://www.artstation.com/david_farisi I'm an environment / prop artist that specializes in stylized projects. Software: -Maya -Photoshop -Zbrush -3D Coat -Substance Painter model model model
And environment, and a car. Um...what does a car have to do with environment art if its not placed anywhere but a grey room? I think you need more work dude.
Hi, this week I started work on creating an environment based on the highlands of Scotland for my portfolio. I would much appreciate any feedback and critique anyone may have. This is what I have so far: I plan on adding some grass/shrubs and maybe rain and particles but I am unsure to what else? Many thanks
A classroom environment made inside Unreal Engine 4 that I was working on for about two months. I was really struggling with the lighting, postprocessing and overall colours and mood of the scene but now I'm pretty happy with them. I used Blender for modeling and Substance Designer, Substance Painter and Photoshop for…
A classroom environment made inside Unreal Engine 4 that I was working on for about two months. I was really struggling with the lighting, postprocessing and overall colours and mood of the scene but now I'm pretty happy with them. I used Blender for modeling and Substance Designer, Substance Painter and Photoshop for…
Hi guys, here is some environment art I did on Dirty bomb, a new free to play shooter from Splash Damage. There is lots more on my website :) The screenshots are from levels that I was mainly responsible for but some prop/texture work and lighting was completed by other talented artists at Splash Damage.…
So I'm modeling a flower to animate in an environment I am going to be creating for my portfolio. Please criticize as much as possible. Also a few questions: ~ Tris in UDK? Does everything have to be a tri? ~ Exporting static meshes and textures from Maya 2011? How do I do it other than using .fbx or .obj? Thanks, Ethan.
So for my FMP I'm making an animation of a Star Destroyer flying to a planet, now to create the space backgroung I was told by my tutor to use the paint effects in maya, now the way it paints is like the way paste comes out of a tube, I'm not sure how to create the environment with this. Does anyone know how to do this?…
Hey Everyone! Recent graduate here looking for environment art work. Check out my portfolio at chrisvenable3D.com if you are interested, contact info posted on the site. [FONT="]I am available immediately for hire, contract, part-time, or full-time. [/FONT]Shoot me a message or email if you have any questions. Thanks!
Hi guys I deicided to create a spanish/italian inspired environment for udk. This is what I've got so far. The woodfence, hills, groundtexture, trees are all placeholder so they need fixing. Im also thinking of adding a waterstream and a small bridge to make it more interesting. my next step is adding some more…