In Maya extrude the circular face in then insert an edge loop on the other side. Unfortunately there's no real way to do that by default in Maya that I know of.
Hi Polycount! Is it possible to Rotate the Cylindrical Mapping Circle in Maya? I want to UV Map this Bar but the Mapping Circle is mapping in a wrong angle.
Can someone point me toward a good tweak tool script/plugin for maya that has quick smooth access (like the move tool in zbrush)? Also, anything similar to maxs connect function (w/ pinch and slide built in).
I am sure some of you have done this up before. I imagine I would need my own license of Maya. But is that it? Anyone with experience in this care to lend a helping hand? Much appreciated (: Thanks.
i need to find quickly (by 01.08, monday) someone do to a rigging job in maya for me. Two characters, Elsa and Olaf. Pays good money, drop me a line if you're interested and awailable milivoj@lemonade3d.com
Hey guys, all i want to do is get these flipping windows to the other side of the room. in max i'd just use symmetry and move the slice plane to where i want it. maya keeps dropping the whole room to the other side. Please help me, how do i move the slice plane? (why do i have so much geo, dun worry it's about to get…
So usually I start my lowpoly models with a 4 sided cylinder in Maya (2012). However recently, after creating a cylinder primitive, when I go into the attribute editor and click on Polycylinder01, no options come up. Usually it branches into several options, one of them being subdivisions axis. It's just gone. Can anyone…