Artstation: https://www.artstation.com/muqaddasaman Hey Polycounters! Just wrapped up my final MA project — Timeless Epoch — and I’m super excited to share it here. 1. Initial Inspiration The idea for Timeless Epoch began with my fascination for base-building mechanics in V Rising. I was especially intrigued by how…
There are some node based shader editors in the making for Unity 3.0, but not sure if they will be free.( I'm sure there will be a free one eventualy )
Own! I rented for a while, but then reailzed i could have a mortgage for a house that is mine (at least in essence, and will be mine) for less than what rent was costing. I think thats what people mean by "throwing money away" ben. It is a matter of preference, what you mentioned about being free to do what you want,…
In Microsoft's defense, the Xbox division has not been profitable for quite some time afaik. I remember reading an article not too long ago that claimed Microsoft was losing something like a billion dollars a year because of the Xbox. I thought the whole reason Microsoft even got into the games industry was to just get…
In my personal opinion, selling art assets is a sucker's bet. You're basically doing the work for free and hoping that nobody will make copies of it after the sale and share it around. Then, in order to attempt to maintain control, you have to hunt down and sue everyone who infringes your copyright, which is an expensive…