For some reason half my grass is red. I've messed around with the healthy & dry colour to no avail. The texture is completely green, and so is the material ball. The model also looks green in the viewer (in the bottom right of the screen) when selected, it only starts turning red when painted. It does this when I try…
Hey, We're developing a game with the a mechanic looking like Temple Run. 70% of it is done, the old coder is way too busy so we need another one. Our budget is way tooooo low, we can't pay for a new one. We're needing help. It's only some simple details that's missing. If interested, please send e-mail to:…
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Hello! This is my first post (help!) here. I have been attract in this forum 'cause of the excellent thred about low poly under 500 tri, which i often use to plead my cause about less poly and more design :) I was particulary geek out when it finally reach its 128 mark (waiting now for the 256). That and many other…
Hi There, I am currently working on a mobile runner game. I am looking for creative and talented environment designers to help me designing level block assets. THE JOB My game currently have 4 different base level concepts. These are: * Bright Forest * Beach * Dark Forest * Mine (Every level concept has its own base assets…
Still rubbing the sleep out of your eyes? Waiting anxiously to find out who's in the first ever Polycount Pack? Then hop on in and kill some time. Here's a few things we saw over the weekend that we thought you'd enjoy. Beyond Black Mesa A teaser trailer hit the internet not long ago for an indie film called 'Beyond Black…
I built a new computer and got this $50 Hawken in-game-credit code with one of the parts, I think it was the i7. I don't play Hawken and really rarely play any games (not that I don't want to, but I have an 8 month old at home so...). Anyways, I figured I would offer it to a polycounter first. PM me for the code. First…
i spent half my time tonight sculpting wood real quick and then trying to find a bake setting that i like and it went badly because i keep trying to find ways to skip a thorough retopology and instead just use the decimate modifier but now im thinking i should just ditch ever trying to bake with the decimate modifier…