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Re: Maya - Edge loops and some other quesitons
Reply by
Zer0Naught
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Oct 2012
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Technical Talk
Edited the first post. Question about 'Arrays' and 'Scaling edges to 0' added.
4 results
Re: Seemless normal map on a cube?
Reply by
Scruples
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Oct 2015
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Technical Talk
Marmoset, Here's the scene, https://www.dropbox.com/s/ee3yck8zw508qvo/Cube001.7z?dl=0
3 results
Re: Steven Segal LAWMAN
Reply by
rolfness
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Nov 2009
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General Discussion
martial arts +4 shooting guns +2 chasing perps on foot 0
Re: Constant Clamp values above 1 ??
Reply by
ambershee
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Jun 2012
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Unreal Engine
FYI, the very definition of constant clamp is to lock the range to between 0 and 1.
2 results
Re: Monthly Noob Environment Challenge 1
Reply by
Bonkahe
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Oct 2012
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3D Art Showcase & Critiques
https://plus.google.com/hangouts/_/dad8d1f4db58bb2fc18e82a8dc6e7d97b6ea717c?authuser=0&hl=en Morning guys
2 results
Re: My first iPhone game! (trailer and screens)
Reply by
hawken
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Nov 2011
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3D Art Showcase & Critiques
spelling mistake in your video (0:46 seconds in) looks nice, bought
Re: London PC meet! 7th April 2012!
Reply by
metalliandy
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Apr 2012
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General Discussion
well, I'm glad I came back to view this thread. o..0
3 results
Re: Portal ! ! !
Reply by
Joseph Silverman
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Jul 2006
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3D Art Showcase & Critiques
http://boards.polycount.net/showflat.php?Cat=0&Number=136564&Main=136509#Post136564
Re: Team Fortress 2 update
Reply by
Rob Galanakis
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Aug 2008
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Bioware 1 - 0 Raven To Gold Rush! Who else here is/was in the Playoffs?
Re: Pixels
Reply by
MoP
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Apr 2010
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very cool work for sure. it's all over my facebooks too :0
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