Hi Pior, Please accept my deepest apologies for missing your reply. I know its been 3 years, but I wanted to let you know that after a long time in development, we are now running an open beta test, and we'd love for you to join and check it out yourself. Click the link below to sign up and get your copy.…
Can I ask for some elaboration on some of this feedback? Blurriness: Do you feel all of the images/videos are blurry, or just the videos? I contacted artstation support regarding their video formatting, no matter what resolution video I uploaded it would ALWAYS scale it (In some cases, I could upload the same video twice…
This walk is very unusual. The movement of her feet speeds up and slows down in different portions of the walk. She bobs up and down a lot. Her knees are very bent except just before she touches her foot down to take a new step. The reference clip isolates one cycle. Use only her right side to create the steps, replicating…
@ant1fact Not sure if you're asking me or kanga but I was using the move hot key. I should have mentioned that in my first post. After a move operation starts with a hotkey there's a fixed offset between the mouse cursor location and the object origin. This could lead to a situation where the user has their mouse cursor…
@rexo12 : I have to admit I'm not very familiar with Substance, I know it can be used for photogrammetry, I have seen quite a few articles about it. I'd rather link to these than have to change my whole workflow which already works just in order to use Substance. Again, I'm not saying Substance would be better or worse…
Oh, nice. This is looking really good. This reference has a different handle so I think you basically got it. Also, I was wondering about the roundness of the edges but this gun reference has rounded edges-looks really good there. I am seeing some noise around the base of the gun too-which you could easily fake again with…
Awesome job, Clinton! Despite being a big fan of Chromatic Aberration, I think it's a bit strong. If you want to get a softer feel, look into the Circle DOF. It replicates(or tries to) a physical lense, so with some tweaking you can get really a really subtle DOF effect without it actually feeling like a gamey DOF. As far…
@PixelSuit Hi thanks, from my research that I did in the area, the ruins were originally built from different types of sandstones, so I'm guessing it is just a colour variation of nature, currently unsure if I will incorporate it into my environment , but will make a nice break up of all the green. I did orginially plan to…
Thanks everyone for your suggestions! Hopefully it works by improving the presentation. The next time I go to town I'll update my blog with a portfolio section, I might try to replicate the ArtStation format, or alternatively just use ArtStation. I tried now to make a jpg only page by editing HTML with my Android LG, but…
Really nice work. I think everything looks pretty good so far, some things could use a bit of an extra push. In general your wood textures I think are pulling this scene down. On the table and the cupboard they look fine but everywhere else they look far too 'streaky' and there is so much contrast in your brush strokes…