: shrugs : Bill Gate != Microsoft. He might be the chairman but if the companies direction was 100% up to him there would be no X-Box, no Mactopia, no Microsoft Game Studios, etc. He was a clever businessman in the the 80s, but now he's like the previous Nintendo CEO. A dinosaur unwilling to change his ways and views of…
In the case where you're projecting a decal onto a texture in anything other than UV space the texels in a decal are never going to line up with texels on the target texture. As far as I know, every stroke etc in painter is projected and as such this isn't possible I would expect it to be possible to generate an sbsar…
Appreciate the replies. I think maybe what I'm missing is the jaw muscles. I also think the start of the neck (erm, body?) is too far away from the end of the mouth, looking at refs the mouth almost hinges right at that point. The piece itself is much more square than this however. He also seems to be a bit lumpy at the…
The door done. Hope you like it :) Few days of work as I didn't do it non-stop. Modeled in Wings 3D, both High and Low poly models. Baking done in Xnormal and rendering in Marmoset. There was suppose to be a handle, but I had messed up a part of that model appearantly sometime in the early stages of making it. Therefore,…
it was always characters but yes, eventually if you really enjoy stuff you "fan" out to the other aspect of the creation pipeline which is a good change of pace and could help with the "main" choice. For drawing anyway i took and environmental idea and made those into characters so meshing the two works for me here is an…
Hey folks I just wanted to spread the word that the Frontlines Fuel of war Multiplayer Demo is out on Xbox Live and so far its been well received: http://forums.xbox.com/18433532/ShowPost.aspx ! I believe this demo unlike the last one is a true representation of the game I worked on for over two years. If youre a fan of…
Hey guys Ill work on a couple of skins under the "Stories of War" thematic, I wanted to capture different wartorn weapons from various parts of the world, but not neccesairly in a too realistic fashion More info about it soon! The M79 is probably the most straightforward visually, going for a vietnam war look with green…
Hi there guys, this is my first post here and mainly because I need some crits. So...I would like to get better in sculpting human anatomy and maybe finish a full body character, for this reasons I decided to go with a concept while trying to improve. The said concept is by Jeremy Chong. Now...I started to sculpt a generic…
[php][/php]Hello Polycount. We are a group of students working on a League of Legend fan-made map. This project include environment, characters with animations and hopefully some music :poly124:. We actually have lore for the map and some concept for game play but we only focus on the art side. The idea is to create an…
I'm a huge fan of the Quake series, Quake3 being my favorite. Quake2 I dig, but they really went in a slow direction, gameplay-wise. The physics so far (multiplayer) seem to be identical to Quake3 so that makes me a happy camper. I thought the RL was a little weak in the feedback dept. and the reload anim looks a little…