I liked the underwater one, so im giving it a go :) [IMG]http://<img src="<a href=http://imageshack.us/a/img13/1840/qx0e.png" target=_blank>http://imageshack.us/a/img13/1840/qx0e.png"</a> alt="Image Hosted by ImageShack.us"/><br/>[/IMG][IMG]http://www.polycount.com/forum/<a target='_blank' title='ImageShack - Image And…
I certainly would like to see better AI. Graphics are good enough, let's see some AI that's more nuanced than NPC's that walk blindly through the environment and beat a path directly to their target without a bit of situational awareness. How many times has Lydia (Skyrim) or another follower walked into your shot or barged…
Ok, my last finished model of 2014. It´s a Magpul AFG and as reference, I used the real model and worked with a digital caliper to get it right : ) It´s part of a bigger project for which I might create a thread soon. [IMG]http://www.polycount.com/forum/<a href="<a href=http://www.directupload.net"…
The cut and slice tools in Max are used for cutting polygons, if you want to separate an object along an edge, use either "Break" when in vertex mode, or "Split" in edge mode. Weld is used to weld edges or verts together (clicking on the little box next to Weld will open a window to set tolerances) target weld will weld…
I remember having this problem 12 years ago. 12 years later, nothing has changed. You guys have confirmed all my research. I'm pretty much screwed. I can't have the ass collapsing. I will most likely use morph targets in unreal engine and time the morph target strength given the current animation that is taking place.…
I'd reccomend morph targets...probably easier to wrap your head around for a newbie. Whether you use a set of morph targets, or a skeletal rig, you'll be doing basically the same thing...keyframing a series of poses or mouth shapes for phonemes. Setting up sliders is just a more convenient way to keyframe the morph targets…
I was using this Mel script to switching between different camera angles for years but when I updated to Maya 2024 it stopped working. Can you please help me to fix it? Thank you. global proc switchCam(int $snap) { int $check = 0; string $switchCam; string $switchCamP = "switchCam_Persp1"; string $switchCamO =…
Good lighting is must and yeah, a hand certainly wouldn't have enough feature detail for tracking. Here are recommended tracking images: https://developer.vuforia.com/sites/default/files/sample-apps/targets/imagetargets_targets.pdf If you scroll down on the edit menu there's a delete button, but I've added a delete all…
Anyone else hating target painting in Dead Eye? I was having a lot of fun just hitting "bullet time" and dashing into a room pulling off headshots on everyone in there. Suddenly target painting is introduced and I can't do shit. Not to mention it will paint a target on ANYTHING you move your crosshair over, including…
Thanks for the comment, Pior. I appreciate the time you have taken to write up your thoughts. I understand what you mean in regards to linear flow and I agree that there are things which could be improved within the interface. It's a constantly evolving entity of course. :) We generally tried to keep global settings first…