From my experience, how you approach a scene really varies depending on your goals, is it indoor or outdoor? Dynamic or static? Time of day? Arch vis? Mobile? VR? High end pc? If you are using light mass, download Koola's scene from the market place. Those bounce cards work well, use them if you need some lighting. use…
I was curious about this while watching a tutorial, I was wondering if professional artists used texture brushes made by other people. Or do they usually make their own? Texture brushes as in a brush that adds in rock/wood/other details and forms. I was wondering mainly because I felt like I might be cheating and not…
I recently got asked by someone if I could share some more details about how I made a specific character model. Since I document my process on my work, most of the times, I figured I could turn some into "making-of's". http://extra.fagurd.com/ Now I know this is nothing ground breaking, but I figured at least someone out…
Hello , Sorry if I posted this already in the wip thread , but I feel that I need more technical advices and guidance than showing it off in the Wip section ,.... So I hope you won't mind if I post it here instead and I update it here , couse I would really like some technical assistance or guidance to develope my project…
Best way I've seen is color it black in the albedo, make it 100% rough in the smoothness mask, and 0% metal. That should prevent any light or specular getting to it. It's a fake hole - it's only going to look SO good. :)
For scale and rotate I'm trying to remember to use that, but I can't picture myself being very productive modeling without the Move Gizmo :S ...although I'm not very productive anyway, so that's probably not an issue either xD I keep my forearm reasonably in line with the hand and also no big movements, probably +/- 5cm I…
Hello! Haven't found any solution to this so better ask form here. Is there any way to make insertmesh brush to follow certain path in Zbrush? I am creating highpoly model from make lowpoly model made in 3ds Max and I was able to create rope brush. I'm using curve mode to draw rope but it is very hard to move it. I need to…
I'm into enviro and prop modeling, but getting into learning characters now at uni. Do you guys always start with a base mesh made in Maya or max, etc., then bring that into a sculpting program and make the high poly? I've heard a lot of people just make the high poly first. Do you guys who do that bring anything from maya…
Hi! The creator of a warcraft3 mod that is already played by thousands of people want to make a stand alone on unity. He gathered a team (around 20) to make it happen. We all have jobs so this project is a hobby for us (all volunteers). We are looking for 3D modelers To make characters models and creatures. We made this…
I was going through my place and happened upon a few relics of my past... For my 10th birthday my dad got me my first Commodore 64 & I finally got to retire my ailing Vic20. I was lucky that my dad had taste, the game selection was quite impressive as I got to play three of the best RPGs of all time, right off the bat…