Understood......although i did try sculpting skull, but failed miserably (will do from scratch again).....these heads i am posting here are 1-2 hour sculpts that i do at the end of the day...putting inti whatever i have learned throughout the day. About going high poly.......i am trying to learn sculpting and zbrush on…
Hi What's the latest with Game Design Document's (GDD) at your studio. I have read some articles like "Death of the game design document" While I know there no set rules for a GDD or Design Bible, Game Overview Document or however you phrase it these days, I was wondering what your studios use or should I say what you…
Hi everyone, I am looking to join a serious indie game dev team to gain experience and build a dedicated real-time portfolio. I am offering my skills for free. About Me I have over 20 years of professional experience across 3D generalist roles, architecture, product design, and motion graphics. However, I am currently…
Hey guys ! :D this is a quick challenge I've set to myself : finish this weapon in two days. I've decided to go with a wild design to say the least, took a lot of inspiration from The Order, Wolvenstein and a bunch of other supernatural weapons. Still trying to figure out a bunch of things in the design, but overall i…
Greetings and Salutation Pcers; I am not sure if it'll work but I've asked 2 people thus far and they would gladly support this idea. Study session on Google Hangout. Now; I understand there can be only 10 people per google hangout session but it would be kewl to ask questions related to the tools, programs, or arts, etc.…
Hi, Me and my friend Michal Mierzejewski decided to use our knowledge of scans to create scene with photogrammetry. After hours. We want to release package this month on marketplace. Still some fixes need to be done but simple question is what do you think about it? This is our first such project and we will be grateful…
Hi guys, I am seriously thinking about wanting to get into the games industry. I have been playing around with 3D studio max for about two years now. I really love it, and at the moment I have mainly been doing low to mid poly stuff, and no high poly stuff. I can see that the industry is dramatically changing, with the…
Hey guys wanted to let my DALLAS polycounters know that I am meeting with " a bunch of short guys" guild to put together and outing at the Dallas Arboretum and Botanical Garden I plan for this to be a day inspiration with local 2d artist, 3d artist and photographers. I want to try to accomadate to all artist. We will be…
Hello! I'm in the process of making my second character model. Taken a lot of mistakes and learning to get to this point. I've been stuck on something the past few days though, and I'm unsure whether I'm doing something wrong or if I misunderstand the process. I got a sculpt close enough, then moved to Blender for…