My submission for this contest is the Pillars of Tyrall. Software Used: Autodesk Maya 2015 ZBrush 4R6 Adobe Photoshop CC Substance Painter Substance Designer Unreal Engine 4.6 Thread Link: http://www.polycount.com/forum/showthread.php?t=148181
Reading around it seems to affect Direct3D, so its not a simple "Just dont use OGL" thing... http://area.autodesk.com/forum/autodesk-3ds-max/installation---hardware---os/asus-geforce-gtx-480-problems-in-3ds-max-2011/
I bought these as the youtube animation videos looked really impressive. As a complete Unity noob, I can't follow the online examples for importing and using animated characters - when I select a prefab in Unity 4.6 I don't get the model/animate/rig tabs in the import pane; is there a step-by-step guide on how to use these…
This is a cool idea! It's always fun to see where everyone came from, and a nice reminder that everyone used to be shitty at some point :) Here's mine, roughly 2010 or so? All I can say is, dat construction history. Also if anyone was wondering, that solid green mass is a 186-gon. Here's my latest project as of 31 Oct
Hi! My name is Max, I'm character artist I'm looking for a freelance job. I work quickly and efficiently Some of my works is here: http://www.behance.net/MaxShustov My contacts: ISQ: 406-589-029 Имейл: nitkawork@ukr.net shustoff@chb.net.ua Skype: max_shustoff
I teamed up with [HP] for the Game Artist "Scene from a Movie" Competition. We have been working on it since Feb 17th. The scene will be rendered in the Crysis engine. Scene: Exterior of colony LV-426. (Hadleys Hope) modular barrier Colonial Marines APC Utility Vehicle Crane modular walkway Crane Robot North Lock…
Well you would have to re-record all your stuff in 1920 x 1080 and export that out in premiere as 1920 x 1080. Pretty sure youtube just looks at the dimensions of the video and then properply scales that for 720, 480 etc views.
Trying to buy a single license of zbrush 4R6; open to a used code as well for sale. I am poor and can't afford the price for a new one on their site and ebay is not much better. If someone is interested in selling a copy of zbrush 4R6 code, or physical disk please PM me ASAP and we can negotiate and work something out.
yep it's striped so the indice 12345678... mean faces 123 234 345 456 etc the duplications are a way of continuing the strip without the face being visible so it's visible with wireframe but not without obviously you need to solve the ordering issue .... could be alternating :)
It doesn't force a logout but does require a manual logout/login to activate. I am just happy there is a possibility of doing so without hacking macOS internal or causing kernel panic. I am probably going down this path and will let people know how it turns out (currently thinking of RX 480 + a similar enclosure to the…