Hi guys, I'm looking to contract a 3D artist to create game-ready (real-time) assets for a new Unity game currently in development. The game is a (futuristic/sci-fi themed) Factory/RPG, for PC only, top-down/isometric camera. The entire project requires roughly:* 40 sci-fi buildings (1 model each + simple animation loop)*…
Hi Guys! I'm gonna show some (if not, a LOT) of my work here. Just to give a brief background: Twinkle Torch was an indie project that we managed to get all the way to a working demo. Unfortunately, our studio wasn't able to get past the funding of a demo. It was very emotional and everything, but I am glad to have reached…
Seeking a 3D Graphic Artist and or 3D Rendering Artist for a project that involves a 3D Model, Rendering and Animation of an expanding (telescoping) Recreational Vehicle mounted on top of a trailer with Solar Panels on the roof. The recreational vehicle will include windows, doors and a simple interior design with a…
Added hairline and eyelashes. Had to readjust the whole hair mass quite a few times, because I kept putting the hairline too high. Then it occurred to me to just draw the line on the face with Grease Pencil so I could properly see where to put what. Current polycount: the hair is almost 40k out of 142. Before I make final…
I think its pretty spot on concept, maybe he could be a bit more upright. Great start! I always preferred the long faced goofy-derp nature of the War 40k Orcs, but this is turning out nicely.
My laptop cannot handle Zbrush which I have bought but cannot run and desperately want to play with. Same with Max 2011, which is being ordered for me by a friend as a present. I'm branching out and it feels good. But my laptop sucks. I upgraded it's memory to 1 gig but it's still far from what I want. It struggles with…
Many of the links to older Topics in our forum are now redirecting to random internet addresses, instead of opening the forum topic. 1. https://polycount.com/categories/general-discussion2. Click on the Topic "Sticky: Bugs! We got 'em!"RESULT: 404 page at vanilla.higherlogic Sorry about the mess. We're investigating the…
My first job was 36K a year, I lived in the San Diego area and split a 3 bedroom condo with two other guys at the studio, $1800/m or $600 per. Pay was enough to live on plus a little extra, but I would probably look in the 40-45K range or at least 50K if you're going to rent a place of your own in the 1000-1500 a month…
If you haven't already seen it, there was a How do I make my work stereoscopic? thread a little while ago. Here's how to do it in Modo. Stereoscopic rendering in modo 401 p1 - This is a quick review of the stereo options in modo 401 and how to create an anaglyph in Photoshop using the modo output. Stereoscopic rendering in…
I know that Dante from DMC4 was 40K, but that's because the game engine created a copy of the mesh during runtime ontop of the original rigged mesh for havok/PP and other stuff. But that's a game engine thing, so 40K really does sound high for a single character. Unless weapons and full gear and effect through mesh are…