This could be useful to you: http://wiki.polycount.com/TexturingTutorials?highlight=%28\bCategoryTextureTechnique\b%29 or even just browsing around the WIKI - http://wiki.polycount.com/Polycount
keep in mind that it's vertex count that matters. Here's the bit from the wiki. http://wiki.polycount.com/PolygonCount?highlight=%28%5CbCategoryEnvironmentModeling%5Cb%29#Triangle_Count_vs._Vertex_Count
28/2/2023 Its been awhile since any update! -Hair design done -Rough sculpt done ( The hair is much longer compare to the sketch , but after going through various references , she still look better with medium bob) -Currently making groom with XGen
WIP 28 Continuing work on the slug pistol. Trying to add fat bevels to everything as much as I can. Thanks to Chris Stone for the help for the art direction analysis.
new update. http://www.digitalfossils.com/Download/VoidWorld-Dec-28-12.rar Summary of changes: * Some bugs in 'Take Snapt Shot' operation are fixed. Thanks!