I was thinking, when I do a render and my output window shows up telling me what it is doing and it says my version of Mental Ray is from Feb 2 2011 and that sounds kind of old. Is there a newer version out and if so how do i get it and what does it add? Thanks
Hello. I'm still pretty new at this and I'm having a problem importing static meshes from Maya. I know how to export them via FBX but when I import them to UDK they always import without the curves. I'm sorry if this is a really stupid question but once again I'm fairly new.
http://www.unrealengine.com/news/epic_games_releases_july_2012_unreal_development_kit_beta/ http://udn.epicgames.com/Three/XNormalWorkflow.html UDK finally has synced normals. Nothing else too exciting, there is some bug fixes I'm sure some people will be happy about.
Im trying to pelt map by selecting faces and then pelt mapping and then reselecting another group of polys and then pelting again, A method that worked fine in 2011, but now its frustrating me to no end. The polys stay selected no matter where I click! and I cant progress! help!
It happens from time to time (Max 2012 is not stable at all), the only solution in my case a fresh install with all the patches after it. Your mileage my vary.
Hey guys/girls, just wanted to throw this out there to see if anyone would be up for another meetup sometime before the new year. Its always been a great time so lets do it up again! Adam, Slipsius i know you guys gotta be down!?