and all your base D: very early wip, but i'm hoping to put a T-101 into UT3 =] any crits, especially paintovers to show me what to change, would be awsome.
Problem: After running an .fbx through maya; normal map sync is broken. What's different:From comparing the two FBX ascii files, the offending change is this section: Modo / working FBX: <div>; Object properties<br>;------------------------------------------------------------------<br><br>Objects: {<br> Geometry:…
I finally decided to take the jump into maxscript like I have said I wanted to for the past 4 years. I have been at it for about a week now and I am loving it. I figured I would post a progress thread of a little bit different flavor and share my "sketches" and WIPs that I come up with. Maybe it will keep me from creating…
First reviews from Eurogamer and Joystiq looks really promising. I'm waiting for release date. What do you guys expect from FC4? [ame=" http://www.youtube.com/watch?v=dYdjb10JcxU"]101 trailer | Far Cry 4 [PSN] [UK] - YouTube[/ame]
http://www.npr.org/blogs/thetwo-way/2011/05/25/136646918/paypal-co-founder-hands-out-100-000-fellowships-to-not-go-to-college?ft=1&f=1001 Looks like more and more people are starting question the time and money pumped into a degree. I like the general thrust of his argument, students need to wake up, not play it so safe…
heya, i know this isn't strictly video game art but i hope its ok if i ask here i want to try make a snowbaord design and i was wondering whats the best way to get a shape from a photo. i need to just get the basic outline of a snowboard so that i can start working on different patterns and stuff. what i was thinking was…
The title might be a bit off base, but does anyone know why nearly all war-like games use the same guns with the same scopes? I googled sights and scopes and found 101 scopes and a plethora of weaponry, yet i see the same things. Please enlighten me, i don't think i got the memo.
Hi I figured this would be better under the Unreal section rather than Technical Talk as it does concern Unreal. One thing I'm still not 100% confident with is creating high quality renders, a bit like these examples: Again, I may just be overthinking things and discover that I knew how to go about it all along, but I feel…
Hi guys I wanted to show of some Models i have created for the Indie game studio BetaDwarf <br> <br> The game that is being worked on is Forced:Showdown(<a title="Link: http://eternalarenas.com/" href="http://eternalarenas.com/" target="_blank" rel="nofollow">http://eternalarenas.com/</a>)<br> <br> I have learnd so much at…
Spent the whole day modelling this. Still a lot of work to do though... I stuffed up on the metal receiver part. After I've done the main rifle, I'm going to model a scope for it. WIP Renders - References - http://www.fas.org/man/dod-101/sys/land/M14-large.jpg http://thespecialistsltd.com/files/Replica_M14b.jpg…