Hello, my name is Tyler Crocker and I am looking for job opportunities in 3D animation. I have a Bachelors in 3D Art & Animation and have been animating for 6 years now. My proficiency include modelling, animating and rigging. My work experience includes small and medium sized teams, along with Bi-pedal and Quadruped rigs…
hi everyone im looking for someone for making animation hairs , no need the mesh only i need to animate my current meshes like adding bones and animate them ,,etc ,,, paying per piece , for more information plz dm me , thank u
I didn't have any idea what 'Drop' was, so I pressed that button. Drop Guy looks like it's using too many polys. The centre (symmetry) loop doesn't look to be doing a whole lot, and the loops around the chest are the same. From other angles they could be useful, but I don't know and right now they look like you just forgot…
Hi, I'm a 3D artist looking for a foot in the gaming industry. Here's my whole portfolio: https://xfcheng.artstation.com/ Here's my mail as well: xiangfcheng99@gmail.com my skills: Character Modeling Organic Sculpting Hard Surface Modeling Low Poly Hand-Painted Models Stylized and Realistic Textures Software Expertise:…
Hi everyone. New to the forum, let me know if i'm posting this in the wrong place. I've looked around, but i can't find any threads with my issue i'm having. Anyway, i'm trying to bake normals onto an object in Maya. I've done this before several times with other object and it came out fine. However, this new one is rather…
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