Hello! I had been modeling for awhile and felt confident enough to make a dota 2 item, problem is I lack inspiration! So I'm asking if I could team up with some people and model something with you! My demo reel and other works are here: Site hope to hear from some of you!
I decided to enter this contest, I actually work only on dota 2 items. So this is the only time I do Something else. My drawing skills sucks as you will see and my modeling skills isnt very good (or good). But gotta start somewhere. So pls take a look and feed back.
Hi everyone Sorry, nut im in trouble Can someone tell me how to import tga files from http://www.dota2.com/workshop/requirements/ in blender or in any other programme? Or if you can please send me a link with actual guides about creating items for dota 2. Thanks for help.
I'm probably the only one on the board who picked this 'game' up. It's a really remarkable piece of software, especially if you've ever owned a dog. They're quite life-like and respond to you in much the same way a real pooch would. It's a nice novelty item, something to have on hand to mess around with for a few minutes…
Hey I'm ecaluating the Suite, and I have a crash every ten minutes or so. Usually a crash when a Color Picker window is open and try to click on DDO window. On save Project the suite saves a zero length XML file, and after that clicking on ANY item, the suite crashes.
I somehow did not see that another telephone was in progress in this section of the forums, but luckily, this is a rotary telephone and not an old timey telephone like what's going on in the other thread. My objective is to create as realistic looking an item as possible. Please leave suggestions and critiques as I go--I…
Does anyone know how to properly rig a weapon for centaur? When I bind my weapon to his weapon bone it seems to just be bound to the root bone on import. I have never had any problems like this with any other heroes/items. Does anyone have any experience with centaur weapons?
Heyo this is my first Dota 2 item and something that is pretty far out of my comfort zone, so I figured I'd give it a shot. I've got a couple different variations of a horned mask for Juggernaut that I've been working on. The helm will be mostly bone white with punches of painted red and glowing yellow for the eyes to fit…
I want to make my Uv's similar to what Vlad did in his guide here, where he split his item in half or something and saved a lot more space for his textures. CAn someone help me on how to do that? I use blender by the way, Here is the guide: http://steamcommunity.com/sharedfiles/filedetails/?id=149270397
Hey everyone. There is a bug that struck me a tad ago. Item importer tool in Reborn won't apply materials to the earth form of my courier. Flying form works perfectly well. Restarting doesn't help at all. Did anyone else have this problem and find the solution? Please write me a PM if you do. Thanks beforehand.