@CVLEB91 Thanks! 😁 Sharing a bit more of the process, this is after the retopology. I've managed to get to 30k tris, including the sword and shield. I'd like to lower a bit more, but I also don't want to lose some of the details...I'll think about it, but for now I'm going with this. I've divided into 4 texture sets…
maaan! I like it !!! just a quick question by someone who only recently entered the realm of Sculpting with ZBrush etc.: There are these fuzzy and torn areas of the eye-bandages and also at the sword's hilt. Did you really bother to snake-tool them out? Or which way is a start for subtleties like that? You know... it seems…
Thanks for the follow up AimBiZ. I really appreciate it. I made some more changes to the jaw, feet, triceps, deltoids and pecs. As for the style, the idea was to create a more "realistic" version of the character but yes I was also combining it with a bit of a study. I've started blocking in some of the gear as well. I had…
Hello there! Just wanted to give you some feedback on your latest rough color sketches, i think you could use a correction layer in order to turn all of that in grayscale and better judge your values. On some of them, like the winged dude with a sword, some Background values are super close to other foreground values, this…
Thank you guys! I`m glad that you like it! Enalya: I don`t know exactly how much time I've spent, all I know is that I'm working every day on my free time. About the colors, it is just a base painting, I'll change it on photoshop. :D And here is her sword :) Ah! I've changed the belt btw, I'll show it soon.
Whenever I try uving something the entire uv breaks recently I was having trouble unwrapping a low poly sword, when I would unwrap the hilt it would break up the blade's UV. I tried using the peel tool to unwrap my batmobile but then again it was acting odd. I showed it to a friend of mine and thought it was weird. Ive…
Huh; could be cool. I suppose depending on ease of use (Curse you arma3 tools!) I'd muck around with adding new swords. Shadow warrior had quite a pretty engine. Still haven't finished it though; I think I gave up at the last boss cause he kept pushing me off the edge or something. Didn't have the patience I suppose.
Oh and I should mention that the chick with the Huge um sword is based on 2d work by Matt Dixon. The Space Suit Female is based on 2d work by Alexey Zaryuta. The Pirate is based on an NC Wyeth painting. Here are a couple more. This Minotaur was done for ARH studios and should be printed in the next few months. The second…
Some other assignments we had were: - To paint a sword. I didn't have a lot of time so, yeah... I definitely want to redo that one. (We got the model and unwrap and we had to make only diffuse) - Paint an AK. Again, we got the model and could only use diffuse. I'm not finished with that one yet but I'll also hope to finish…