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Re: Atlas
Reply by
.Murder
·
Nov 2009
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3D Art Showcase & Critiques
spec map, possibly a slight glow on the certain white sections? like the shoulders
3 results
Re: LPC vol2 #01 - transformers - finals
Reply by
genericnamedave
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Jun 2009
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Contests & Challenges Archives
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Low Poly Challenge
Hardware shot: Textures (Colour, Emissive, and Spec) In-game shots: GIF Animation:
Re: WIP: Breastplate Armor
Reply by
KyleJensen
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May 2010
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3D Art Showcase & Critiques
Thanks, man. I'll continue making adjustments to my diffuse and spec map. :)
2 results
Re: Me Grimlock in 3D Again, heavy for 56kers,
Reply by
Mr Ray
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Jul 2006
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3D Art Showcase & Critiques
4.2k tris with 8 256 maps, bump and spec. A few more pic
2 results
Re: WIP city of lost children environment
Reply by
imb3nt
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Aug 2008
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3D Art Showcase & Critiques
looking good. spec maps are gonna be a big deal in this one. keep it up.
2 results
Re: nDo - Normal creation toolkit
Reply by
.morph3us
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Oct 2010
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3D Art Showcase & Critiques
just throwing in: i'm working with exactly the same specs at home and it works for me...
15 results
Re: Svelta game character WIP
Reply by
Josh_Singh
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Jan 2009
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3D Art Showcase & Critiques
I actually think she looks better without the normal and spec turned on.
3 results
Re: WIP second creature
Reply by
fritz
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Jul 2006
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3D Art Showcase & Critiques
nice....juicy spec too. could we possibly get a glimps of the maps?
5 results
Re: Few questions about enviornments for PSP and DS
Reply by
Eric Chadwick
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Mar 2008
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Technical Talk
There's a sticky in the Archives section about low poly hardware specs, might help.
Re: Emissive glow in Max
Reply by
commander_keen
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Dec 2008
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Technical Talk
render glows and spec in different layers and composite in photoshop or other compositing program.
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