PrimePriest You should try it out and see what you can do with it, you might be able to find some sort of work flow. You would have to of course soften every edge in your CAD model though or else it would look terrible baked. And I don't know any methods of automatically smoothing it in max. With CAD's topology,…
good lookign art :) I could not find resume tho. Dunno if u added it or not, but if u did it is really tricky to find... Aslo as a minor suggestion I would say that imo it is better to write what u DID on whats on the screenshot rather than what u DIDN`T. That can cause some confusion. Usually ppl mention what they did, so…
Thanks for the feedback! For reference I used a lot of different images, the one at the top was to really just show what weapon I was trying to create as it isn't a well known weapon like an AK47 etc. I really wanted to show it as being used but still ready for action. I was going to tidy some more of it up but for some…
so how do we friend each other so we can fight one another? I barley use my wii enough to really know how to go about that did a few quick net plays a bit of lag but not bad, I cant really do crazy combos yet and some of my moves have a "slight" delay but other then that my zero /cashreen seem like a good team as well as…
worth keeping: 4l95y5s.jpg = 2. 3. (strong pieces) worth refining: 4l95y5s.jpg = 1. 4. 4hm4nec.jpg = 3. needs to be thrown out: 4hm4nec.jpg (not up to snuff) what kinds of things I should add: [ QUOTE ] I want freelance game art work, doing pretty much anything. [/ QUOTE ] add that which you want to be doing. (pretty much…
For all the those with TW2, some CDpjkt Red guys have (in their free time) made this unofficial rebalance mod. http://redkit.cdprojektred.com/index.php?c=mod&m=show&p=77 Sounds rather awesome (And I coincidentally just reinstalled tw2 the other night). Thought I'd share because it's something people would probably love but…
It looks like you have enough detail here to bake. Many of the high frequency details can be added while you texture. I agree that some of your edges are way too sharp(when compared to battlefield 4 weapons.) it can be scary to smooth out those corners because you lose edge definition but you’ll get it back once you get…
Thanks for the information. That was one of the things I tried. Just scale it down. But, doing that gives terrible texel density. Until this point I have done work on characters and weapons (all done in centimeters) and for every asset, I've used maps of the size 1024 or 2048 with a texel density of 20. My building assets…
Thanks man, I did at least 69 assets for the game! I really like your m14 to be honest, I feel like it could use a bit more detail though to really bring out the realism behind it, for example there are spot welds on the bolt connecting it to the receiver and then a few spot welded muzzle breaks on the end of the barrel as…
I agree with Alex, also, it might help to try taking apart some of the models and textures that are in the game. I'm not sure if Dota 2 is the same as CSGO, but with CSGO, Valve provided a download link to grab all of the weapons along with UV sheets to make the item creation process easier. Simply opening up any of the…