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Re: Arenanet Art Test: Pagoda
Reply by
Bibendum
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Sep 2011
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3D Art Showcase & Critiques
99% sure "Polygons" in the specifications refers to triangles, so you're way overbudget.
3 results
Re: Making a Husky Dog, need feedback please!
Reply by
silver_hoodlum
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Sep 2013
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3D Art Showcase & Critiques
increase the number of polygons for ur mesh, unless u want it too lowpoly
Re: What would make your workflow better?
Reply by
throttlekitty
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Mar 2010
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General Discussion
How about a vertex re-indexer for polygon hair or complex layered meshes?
Re: Unity 5 Light leak problem
Reply by
.Wiki
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Feb 2016
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Unity
Do the walls of your house have thickness or are they just single-sided polygons?
Re: New model need some crit please ^^
Reply by
Daz
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Sep 2007
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3D Art Showcase & Critiques
My guess is the problems are coming from your high polygon source model.
3 results
Re: Abandoned desert compound [Environment]
Reply by
osman
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Feb 2009
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3D Art Showcase & Critiques
Good looking scene. The power lines could use a bit more polygons in there.
Nes Zapper/Phaser
Topic by
uk_resistant
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Jan 2007
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3D Art Showcase & Critiques
Here is a wip of a light, similar to the nes one. Its not meant to be exact but meant to be similar. It is 346 polygons, with a 512x512 texture. cheers
[Riot Art Contest] - Kimmo Kaunela
Topic by
kimmokaunela
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Oct 2014
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Contests & Challenges Archives
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Riot Art Contest
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Riot Art Contest - Environment Art
Okay, lets put some ideas to art and polygons to pixels. I´m going to start concepting stuff.
Re: Work Plane for Maya?
Reply by
Falkrum
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Nov 2015
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Technical Talk
Hello, BEEFARONI At least you can use Maya's tool: View -> Align Camera to Polygon
Re: UDK - Meadow House.
Reply by
nordahl154
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Jul 2011
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3D Art Showcase & Critiques
How many polygons does your grass consist of? Everything looks so nice and peaceful. :)
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