Not a lot of progress lately as I've been preoccupied with other things, but I've begun retopologizing. Proved to be quite difficult, I had hoped this would be faster/easier. Any feedback on this would be greatly appreciated! Trying to keep everything quads for now, as I do think I might sculpt on it a bit more in Zbrush.…
not one to usually get into political discussions on here but it seems like people think that taxes going to other people is a new thing, like there's going to be a change in the way our tax systems functions, it's not. It's already like this, the only thing that's changing is percentages. If we want to discuss the idea of…
Hi everyone, I'm posting here a bit late since I was a bit shy to share on here. All the work people have been sharing have been amazing and great to see the progress on. So, I'd like to contribute to the challenge! Hope to see you all in future challenges!
as everyone jumps on the bandwagon of opening up a thread about the comicon entry, i'll d the same + i've been asked to show my progress here. i'll start with the finished one and will add the progress in the next post The Concept Sheet, my initial ida was contrary to the usual super hero depections, to use more generic…
Latest Sculpt: So I've wanted to start a thread like this for a while now. I'm learning anatomy. *GASP* In this thread, I hope that over time, I will show progress of my knowledge of anatomy. To get to my goal, however, I must go through "the suck" where my heads look a bit like potatoes, and my anatomy poses look like a 3…
Dear Polycounts, We are a team of second year student Visual Arts, and we are currently visualizing a 4 person death match map based around the 2012 Total Recall movie (specifically the Colony). In order to achieve the highest quality result possible we are looking for C&C from the community/Industry. We are starting this…
Now free on Fab New version available. Concept Art Shader 2 features better styles, easier usability, and is optimized for Unreal Engine 5. Contents: * Overview - What does the shader do * Initial Setup * Material Overview* Outline Material * Greyshade Material * Hatching Material * Ink Material * Paper Material * Toon…
Oh. You edited the first post. That's unusual. This makes it much more difficult for people to follow your progress, which means you're less likely to get good feedback. The better method is to use a new Reply each time you post an update. Optionally you can update 1 image in the first post to show a summary of your…
Close-up and more progress on the look development, and comparing to real-life reference. As the asset is quite huge, I first try to take on focal areas (areas of interest) and establish them first. Then I take a break with them to do some smaller portions of the asset. Saving time in Painter became almost unbearable…