Bardler: I am trying to focus on props and environments but I spent a long time on the character stuff before making the switch like 2 months ago. When it comes down to what kind of job, I am just looking to be an artist at a professional studio. I don't mind doing props, environments, or characters since I enjoy it all…
@BlvdNights: Thanks! Yeah, I decided to make it more my own and take some artistic liberties. :) I could really use some help or advice on the lighting and presentation, seeing as I'm getting pretty close to a presentable result I think. Another thing I've been thinking about is props. Should I have props i the scene? And…
I actually care about the whole credits thing. I sit at the end of movies and read the credits, I always look through the credits in my games manuals. I've also been incorrectly credited on my first title. I was an environment artists but was listed as a prop artist, I only built 2 props (there were well over 200 props)…
A lot of experienced contractors will handle billing something like this: Figure out hourly rate. For example, say $60/hour. (could be lower or higher). Next, estimate time that it will take to make the object in question. (You should really know what you are doing here.) At a glance, I'd say those simple props would take…
Not so long ago I remember this project and decided that nothing should be forgotten. So I started to completed all props and materials very fast, almost for the one shot from camera view. Here is what I'm having right now. Right now I think, should I do my own skybox and if yes - how to do it fast as possible.
Hey guys! Asume you texture a character (Body + Props) and have a limit by one 4K texture set. This is a 4K-Texture-Set : is that correct, can i layout it that way? So asume i want to give "Body" and "Props" the same "Texture-resolution" Body: 2K-Set Props: 2K-Set Like this: arent there 2x2K's unused?? Am i wrong here?…
Hey guys! I am currently working on my portfolio which can be found here. I aspire to be a prop artist, but I also like vehicles and weapons (can be those considered as props?). My question here is: What else does my portfolio need to prove that I can be a good prop artist? I am thinking about making some…
And something I intended to fully create in 3D myself (made it through hp to lp and baking, before texturing), but went back to the drawing board with. Feel free to use this ^-^ PS: If you'd like to use my WIP models as a base, shoot me a message! UPDATE: Models now up on Sketchfab for free! Grab em while they're still…
Hello there, loong time! :) Thanks for the kind words @Djanki . We've been extremely busy with a new project we started working for, but have gathered some time to slowly (but surely) get the scene near the finish line.. - We got to work on the kitchen, and finish all the props there - Also we added remaining street props…
Fill a box filled with various props: - Decks of cards - An assortment of dice (assortment of sides) - An assortment of tokens (Black White) - Tops - Pencils - Hex Tiles - Fake Monopoly Money - Etc (Add a LOT more assortment) With your box full of 'props' randomly grab a few from the box. Instructions: Design a game with…