Hi Peoples of polycount! First let me say a big welcome to you all, I cam heard after reading many great threads and hearing how this is the place for help,feedback and inspiration..:D Anyway, On to my issue/s: First for a bit of of background: I am a 3rd year uni student and I am working my final project. This project…
Hello Polycount! Today we are very excited to announce Textur.us, a cloud based Texture Management Plugin for Photoshop. We all hate wrangling downloads, renaming files and moving folders around just to manage our textures. Not to mention we usually have different texture libraries at work and at home and often find…
Wish I'd seen this earlier to comment, but I think you lost some shape and silhouette readability when you made the neck too short so that the head sits far too close to the chest and shoulders.
Hi fellow polycounters. I've taken part in a couple of the Environment Noob Challenges in the past and tend to keep an eye on what's happening every month in case I find something really inspiring and just generally to see how people get on with them. A couple of months ago I saw a really awesome concept in the concept…
Small things: The large screws on the left side of the acog are wrong: Should be these: Material is also way to spec-ish on the ACOG. The Real one is rubberized. I guess you copied it off an airsoft version? Note: All Grey-ish Parts on an M4 are phosphorized. Means, the Spec is very low. Surface is Rough. Parts as the…
Hey, no probs.It just dawned on me over the last few months that people were using these kind of techniques more and more. It's kind fo fun to be doing low poly modelling again, even had to do some edge turning :/ I started my first car in 2002 and because I could n't make it look good I gave up on it. I am starting to…