Hello, so I was wondering if anyone could help me with this. I imported a garment from MD to Z-brush and for some reason it keeps being like this (pictures). I tried welding with different distances, tried z-remeshing from 2-10k (adapt on) polycount and it just keeps being all unweld and messed up and unfortunately it…
My current progress in relearning and applying that knowledge to where i'm at currently. While working on this i've making controls to increase the pattern number along with the nails. Also im still trying to figure out what to put between the cracks of the planks. I'm debating sand or water also the color of the planks…
Seeking an experienced pro in level architecture (building and coding-NOT art asset creation) You must have 3 games or VR project cycles under your belt with playable example projects to show us your work. Strong understanding of blueprint and C# scripting. We will handle all level asset layout, lighting and UI, You need…
Hello, there! I came to this forum to get some feedback on my personal projects.It would be awesome if you will be able to leave a feedback.I will leave the images, everything you need.If you can say what i should work more or what tutorials should i do or what should i learn to acomplish a photorealistic interior render.…
Hello everyone I am a big fan of CrunchCast and I been lurking on polycount for awhile now I am starting to building my 3d portfolio. just looking for thoughts and feed back? http://tkaracan.deviantart.com/gallery/#/d41busk Here is a Link to our Team blog where we are making a Brawler Game…
Hi! I'm a graduated Latin American illustrator with experience working in webcomics. I'm available for freelance work here's my portfolio: https://www.artstation.com/darkcan My contact e-mail: DanDarkDesigns@gmail.com
Hello, I've checked through some of the existing threads and was able to get a start on some bark, but I'm a bit stuck trying to think of the best method to achieve some of the scraggly edging around the "plates" of bark in my ref. My current attempt is trying to create a few unique chunks and then use a tile sampler type…
Hey all, just wanted to ask the MD users on here, have you tried out the new Import > 'OBJ to Garment' function at all? I've been messing around with it this afternoon but wanted to know how to get more control out of it. I've looked online for resources but have been unable to find any details about it (the manual itself…
Heres my final submission! Had loads of fun working on this. https://vimeo.com/253679749 Riot Creative Contest 2017 - Sound Design from Max Smith on Vimeo.